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Author Topic: Some changes for cops-army  (Read 223 times)

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Offline (1)(2)(3)

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Some changes for cops-army
« on: February 09, 2018, 02:26:32 pm »
1-cops daily paycheck up to 800$ instead of 500$, and up to 1500$ for active cops depends of playtime
2-cops can take turfs in one case only: when gang turfs get under-attack by other gang Or just cops can take turfs normally but no more than 10 turfs *MAX turfs allowed for cops:10*
3-Vehicles at Easter basin *army respawn* included cars - rustlers can be taken only by Justice!

This is out of the main subject: we all can see no one give much attention for the relic like before, So what about increase money earning by the relic to the triple instead of x2.


Offline Masry

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Re: Some changes for cops-army
« Reply #1 on: February 09, 2018, 03:27:04 pm »
+

Offline Maroder

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Re: Some changes for cops-army
« Reply #2 on: February 13, 2018, 08:57:35 am »
the third is ok, but i dont get how does it can help cops? gangs always spawn kill cops since i started play here.

Offline pricedown

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Re: Some changes for cops-army
« Reply #3 on: February 13, 2018, 03:47:55 pm »
The server is aimed to encourage gangs, not police.
It's gang wars, and police is just for fitting in the concept of the server.
Giving more quests for police?Maybe. But ruining the concept of the server and giving them the abilities as gangs would be silly move. One of the reasons is because anybody can join the police team. Other reason I can remember of is abusing - players gonna capture a turf, wait 1 hour for it to unlock and join with alternative accounts and join police team and capture, then recapture or even earn points for overruling it, etc etc
It's good as it is now.

Offline Quickplay

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Re: Some changes for cops-army
« Reply #4 on: February 13, 2018, 07:32:20 pm »
I agree with the idea to add some advantages to the cop cathegory, but reserving just to them the possibility to fly rustlers..no

Offline Gaara.kazekage

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Re: Some changes for cops-army
« Reply #5 on: February 13, 2018, 07:42:44 pm »
+11111111111111111111111111

Offline Bingel

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Re: Some changes for cops-army
« Reply #6 on: February 13, 2018, 09:32:05 pm »
+1

Offline Masry

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Re: Some changes for cops-army
« Reply #7 on: February 13, 2018, 11:51:42 pm »
I agree with the idea to add some advantages to the cop cathegory, but reserving just to them the possibility to fly rustlers..no
The ones that are at the army only fair enough


wanna add a suggestion with these aswell, cops being able to enter the interior they spawned in it like the ganghouses

Offline poxer

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Re: Some changes for cops-army
« Reply #8 on: February 14, 2018, 12:08:32 am »
The server is aimed to encourage gangs, not police.
This is what I said today online. Couldn't agree more. Justice is more like a little push for the newbies to get into what gangs are, at least, I see it that way. They got some advantages, even if you don't see them as such, like if I'm not wrong, the weapons are cheaper for them, spawn weapons are cheaper, way cheaper if not free, they get cash for doing nothing, unlike gangs that actually got to take turfs, and they get to know when a place is being stolen, it's like, enough. But if that doesn't make you happy, I'm willing to give cops, if owners agree, to add a checkpoint at their spawn point (which yes, can be only used once) to give them 50% of armor, for free.
https://open.spotify.com/user/11170257450/playlist/0mamq1MXQTVVJTA7NBhZBU

.: SFR :. | Competitive Gang and Flaming Wars • • Anti-Lag :.

Offline Maroder

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Re: Some changes for cops-army
« Reply #9 on: February 14, 2018, 03:10:13 am »
just add a gate at sfpd to prevent cops being spawn killed and change army spawnpoint put it into the ship (or any other places)

Offline ►Torres★

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Re: Some changes for cops-army
« Reply #10 on: February 14, 2018, 11:54:12 am »
Just remove policemens and army to have more gangs

                                          >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D

Offline

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Re: Some changes for cops-army
« Reply #11 on: February 15, 2018, 05:36:35 pm »
The server is aimed to encourage gangs, not police.
It's gang wars, and police is just for fitting in the concept of the server.
Giving more quests for police?Maybe. But ruining the concept of the server and giving them the abilities as gangs would be silly move. One of the reasons is because anybody can join the police team. Other reason I can remember of is abusing - players gonna capture a turf, wait 1 hour for it to unlock and join with alternative accounts and join police team and capture, then recapture or even earn points for overruling it, etc etc
It's good as it is now.

This.

Offline HIN

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Re: Some changes for cops-army
« Reply #12 on: February 18, 2018, 05:23:41 pm »
Bring back sostenes and its all good